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Ben Nadler
Ben Nadler
Senior Environment Artist | ILMxLAB
San Francisco, United States of America

Professional vert pusher and node connector.

Skills

Hard Surface ModelingPhysically Based RenderingProp ModelingTexturingUV MappingWeapon ModelingDigital SculptingTexture BakingEnvironment Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer

Productions

  • Vaderimmortal
    • Video Game
      Vader Immortal
    • Year
      2019
    • Role
      Senior Environment Artist
    • Company
      ILMxLAB
  • Rbreaksvr
    • Video Game
      Ralph Breaks VR
    • Year
      2018
    • Role
      Lead Environment Artist
    • Company
      ILMxLAB
  • Star wars visceral games
    • Video Game
      Cancelled Star Wars Project
    • Year
      2017
    • Role
      Environment Artist II
    • Company
      EA Games
  • 693371
    • Video Game
      Mafia III
    • Year
      2016
    • Role
      Level Architect
    • Company
      Hangar 13
  • Rottrconcept1 large
    • Video Game
      Rise of the Tomb Raider
    • Year
      2015
    • Role
      Associate Environment Artist
    • Company
      Crystal Dynamics
  • Call of duty advanced warfare
    • Video Game
      Call of Duty: Advanced Warfare
    • Year
      2014
    • Role
      Environment Art Intern
    • Company
      Sledgehammer Games

Experience

  • Environment Artist at ILMxLAB / Lucasfilm
    San Francisco, United States of America
    December 2017 - Present

  • Environment Artist II at Visceral Games / EA
    Redwood City, United States of America
    March 2017 - November 2017

  • Senior Material Artist / Level Architect at Hangar 13
    Novato, United States of America
    February 2015 - March 2017

  • Associate Environment Artist at Crystal Dynamics
    Redwood City, United States Minor Outlying Islands
    November 2013 - February 2015

  • Environment Art Intern at Sledgehammer Games
    Foster City, United States of America
    July 2012 - November 2012